Assignment Task - 2: [40 Marks] –
Case Study
How 3M Gave Everyone Days Off and Created an Innovation
Dynamo
In 1974, 3M scientist Art Fry came up with a clever invention. He
thought if he could apply an adhesive (dreamed up by colleague Spencer Silver
several years earlier) to the back of a piece of paper, he could create the
perfect bookmark, one that kept place in his church hymnal. He called it the
Post-It Note.
What you might not know is that Fry came up with the now
iconic product (he talks to the Smithsonian about it here) during his "15
percent time," a program at 3M that allows employees to use a portion of
their paid time to chase rainbows and hatch their own ideas. It might seem like
a squishy employee benefit. But the time has actually produced many of the
company's best-selling products and has set a precedent for some of the top
technology companies of the day, like Google and Hewlett-Packard.
The 15 percent program seems squishy, is now key to 3M's
business strategy.
Today, 3M is a
multinational powerhouse, with more than $20 billion in annual sales across a
product line 50,000 deep, from adhesives to optical film. It boasts 22,800
patents, many derived from its 15 percent program. The program has been key to
3M's business strategy and could be a model for other companies eager to
innovate. Says Kurt Beinlich, a technical director for 3M: "It's really
shaped what and who 3M is." Founded in 1902 in a little town on the shores
of Lake Superior, 3M started out in the mining business as the Minnesota Mining
and Manufacturing Company. With mining hopes dashed, the founders bought a
sandpaper factory and struggled for years over how to run it. New investors had
to pour in cash to keep it afloat. Eventually, one of them, Lucius Ordway,
moved the company to St. Paul, where 3M hit upon some key inventions, among
them: masking tape and cellophane tape.
3M launched the 15
percent program in 1948. If it seems radical now, think of how it played as
post-war America was suiting up and going to the office, with rigid hierarchies
and increasingly defined work and home roles. But it was also a logical next
step. All those early years in the red taught 3M a key lesson: Innovate or die,
an ethos the company has carried dutifully into the 21st century.
15 percent time is extended to everyone. Who knows who'll
create the next Post-It Note?
"It's one of the
things that sets 3M apart as an innovative company, by sticking to that culture
of giving every one of our employees the ability to follow their instincts to
take advantage of opportunities for the company," says Beinlich, who tries
to get most of his 70-person technical lab team to participate.
How is the program
implemented? In Beinlich's telling, workers often use 15 percent time to pursue
something they discovered through the usual course of work but didn't have time
to follow up on. And even that depends on other factors — how closely managers
keep tabs on projects, for one. What's more, 15 percent time is extended to
everyone, not just the scientists (you can hear the cheers in marketing), the
idea being: Who knows where the next Post-It Note will come from?
There is failure. As a
company culture, it's accepted, if not entirely embraced. In Beinlich's
department, engineers designed a heat-repelling cover to protect car finishes
from welding sparks. But there just wasn't a market for it: Automotive workers
didn't want to shell out for another product when they could keep layering
blankets to protect finishes like they always had. "When we found that
out, we celebrated that we had found something that was innovative and had its
place. But we said OK; let's move on," Beinlich says.
The 15 percent program
has clearly inspired other organizations. Google's 20 percent time famously
gave birth to Gmail, Google Earth, and Gmail Labs. (Google would neither
confirm nor deny that the idea for its program came from 3M, but it's hard to
imagine otherwise; after all, 3M's program had been around 50 years before
Google even filed incorporation papers.) Likewise, Hewlett-Packard Labs offers
personal creative time.
Still, it's a rare
perk at most companies, technical or not. For starters, it's expensive. 3M
invests more than $1 billion in R&D alone; 15 percent of that starts to be
a sizable outlay. Author Scott Berkun writes about business innovation. He says
these policies only work when the outcomes are backed. "Many companies
have tried to emulate the 20 percent time idea" but failed because they
remained conservative about supporting the new ideas, he says. And experts
agree that this kind of nudging probably works best at companies where there's
a high level of creative competitiveness; that is, where impressing peers is
just as important as the innovation itself.
Some have tried to emulate 3M's program but failed because
they wouldn't support the new ideas.
3M's got that in
spades. Once a year, about 200 employees from dozens of divisions make
cardboard posters describing their 15 percent time project as if they were
presenting volcano models at a middle school science fair. They stand up their
poster, then hang out next to it, awaiting feedback, suggestions, and potential
co-collaborators. Wayne Maurer is an R&D manager in 3M's abrasives division
and calls it a chance for people to unhinge their "inner geek." He
elaborates: "For technical people, it's the most passionate and engaged
event we have at 3M."
Past projects have
included making clear bandages, optical films that reflect light, and designing
a way to make painter's tape stick to wall edges (to protect against paint
bleed). All these products are on the market now.
Sometimes ideas can languish for years. One worker had a
hunch that if he reshaped particles on sandpaper, they wouldn't dull so
quickly. But that was 15 years ago, and the technology and feedback weren't
there to advance it beyond an interesting idea. Two years ago, the same worker
started looking at the problem again during his 15 percent time. He made a
poster. This time, he got different feedback with the help of new employees and
new technology. They discovered they could retain a particle's sharp,
pyramid-like shape just by changing the mixing order. Now 3M has a winner in
the Cubitron II, a sandpaper that acts more like a cutting tool
and one that still stumps copycats, despite that it's been on the market since
2009. If not for the 15 percent time, this worker's idea might've never taken
off.
Another obvious
benefit of this "think time" is in recruiting. Specialized workers
are highly prized and fought for. Companies that offer roughly the same salary
as another, can tip the scales with paid personal time. (The snow in Minnesota
might be another issue.)
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