After you release the revised Super Happy Fun Cute Creatures

World Traveler from Homework 3, the game gains worldwide

popularity. Kids and adults from Europe to Asia to North

America are playing it, and you even get fan mail from one

random scientist down in Antarctica.

But a game company’s work is never done! You decide it’s time

to break into the niche market of space combat simulators. The

basic idea behind your sim is that you control a spaceship that can

fire different types of weapons. Each weapon has its own attack

damage and load time. (Generally speaking, longer loading

weapons should give you higher damage, and vice versa.)

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