Corrections/Amplification/Clarifications
A NullPointerException if we attempt to compare null to some array
element.
be resized to a smaller size from a delete method.
element if it is in the list and return null if the element is not in the list.
The Project
For this assignment, you will write the ArrayLinearList class, an array-based
implementation of the LinearListADT interface (given below). A 'list' is a
sequence of values. The ordering of the items in the list is not specified but does
matter, and is in fact problem-dependent. No insertion ever occurs at an arbitrary
location. When an item is removed from the list, the ordering of the remaining
elements in the list is unchanged.
Your implementation will be array-based. But the Linear List is unbounded. An
insertion should never fail as long a memory remains available on the computer.
We want to segregate our data structures and separate them from any application
programs. Accordingly, you must place all data structures in a package
named data_structures. Your ArrayLinearList class must implement
the LinearListADTinterface. Your project will consist of exactly the following
two files, both of which must be in a data_structures/ package:
LinearListADT.java The linear list interface (provided below)
ArrayLinearList.java Your implementation of this interface
Both of the above files must go in package data_structures. Any
driver/tester programs will go in the level above
the data_structures subdirectory. [ Sample tester programs will be provided.
] IMPORTANT: The package organization is of critical importance. If your
project fails to compile during the grading process due to package errors,
your grade for this project will be zero.
The LinearListADT interface:
/* Your name
Your classic account number
*/
package data_structures;
import java.util.Iterator;
import java.util.NoSuchElementException;
public interface LinearListADT<E> extends Iterable<E> {
public static final int DEFAULT_MAX_CAPACITY = 100;
// Adds the Object obj to the end of list.
public void addLast(E obj);
// Adds the Object obj to the beginning of list.
public void addFirst(E obj);
// Inserts the Object obj at the position indicated.
If there is an element at
// that location, all elements from that location to
the end of the list is
// shifted down to make room for the new insertion.
The location is based.
// If the location > size()+1 then a RuntimeException
is thrown. List elements
// must be contiguous.
public void insert(E obj, int location);
// Removes and returns the object located at the
parameter location (one-based).
// Throws a RuntimeException if the location does not
map to a valid position within the list.
public E remove(int location);
// Removes and returns the parameter object obj from
the list if the list contains it, null otherwise.
// The ordering of the list is preserved. The list
may contain duplicate elements. This method
// removes and returns the first matching element
found when traversing the list from the first position.
public E remove(E obj);
// Removes and returns the parameter object obj in
the first position in the list if the list is not empty,
// null if the list is empty. The ordering of the list
is preserved.
public E removeFirst();
// Removes and returns the parameter object obj in
last position in list if the list is not empty,
// null if the list is empty. The ordering of the list
is preserved.
public E removeLast();
// Returns the parameter object located at the
parameter location position (one based).
// Throws a RuntimeException if the location does not
map to a valid position within the list.
public E get(int location);
// Returns true if the parameter object obj is in the
list, false otherwise.
public boolean contains(E obj);
// Returns the one based location of the parameter
object obj if it is in the list, -1 otherwise.
// In the case of duplicates, this method returns the
element closest to position #1.
public int locate(E obj);
// The list is returned to an empty state.
public void clear();
// Returns true if the list is empty, otherwise false
public boolean isEmpty();
// Returns the number of Objects currently in the
list.
public int size();
// Returns an Iterator of the values in the list,
presented in
// the same order as the underlying order of the list.
(position #1 first)
public Iterator<E> iterator();
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