In this article, we will know about computer science books. so let’s start, Computer science is a relatively young subject, although computing and coded communication date back thousands of years. Blaise pascal’s calculator, Sumerian abacus, braille code, smartphones, morse code, and artificial intelligence are essential parts of it.
Suppose you are a programmer or developer who wants to sharpen your skills in a particular programming language or a computer science student willing to explore the history of computing. In that case, many great books will help you to advance your knowledge and career.
A Quick Look At The Best Computer Science Books to Read Right Now
Table of Contents
- The second machine age by Erik brinjolfsson, Andrew McAfee
- We structured computer organization 6th edition by Andrews s. Tanenbaum, todd austin
- Data structures and algorithms with scala by Bhim p. Upadhyaya
- The search by John Battelle
- Game theory for security and risk management by Stefan Rass, Stefan Schauer
- Algorithms to live by brian Christian, top Griffiths
- The computer book by simson l. Garfinkel, Rachel h. Grunspan
- Code by charies petzold
- Structure and interpretation of computer programs 2nd edition by Harold Abelson, Julie Sussman, and Gerald Jay Sussman
What Should You Look For in a Computer Science Book
When purchasing a computer science book, you should pay full attention to the following three criteria- the background and authority of the author, the specific skills taught in the book, and the level of the audience. Let’s take a look.
Author background and authority
First of all, you should examine the author of the book you are considering. Check their reputation in the computer science world and whether they are a proper authority on the subject they are writing about.
You should also check if they have worked with large technology corporations or have a background in teaching at MIT or other reputed universities.
Next, you need to check if the book you want to buy teaches specific skills that you want to incorporate into your arsenal. Suppose you want to learn how a machine learning system is built.
A book on the history of computing and code would probably not be the most appropriate in that case. Similarly, if you’re interested in creating android and iOS apps, you can’t learn much from a book on python.
Finally, it may help if you kept in mind your current level of knowledge and skills. If you are starting, a book written with beginners in mind would be best.
If you are an experienced professional, look for books that cover in-depth concepts and advanced features of your programming language.
Our Selection For The Best Computer Science Books
Here are some of the best computer science books:
The search of john Battelle
In the search, author John Battle explains how google and similar search engines shape our lives and the world. This fantastic book looks closely at how search engines work and how they affect different areas such as job search, pop culture, civil liberties, dating, media, marketing, and more.
Battle recalls the history of search engines and touches the future of online search. He also explains how Google got other search engines out of the controversy. Finally, battle claims that Google’s unique search results and queries will lead to tomorrow’s technological world.
Data structures and algorithms with scala by Bhim p.upadhyaya
This book is intended for developers/programmers and students working with scala. It continues and expands on Upadhyay’s concepts introduced into programming with scala: language exploration. If you are starting with scala, it is recommended to get both books.
In data structures and algorithms with scala, Upadhyay incorporates data structures and algorithms. It also includes design patterns, lists, arrays, hash tables, sorting, binary trees, and other essential topics. The author also explains how to apply algorithms and data structures practically. He also provides practice and challenges for readers and shares invaluable insights from his extensive experience in the field.
We structured computer organization 6th edition by Andrew s. Tanenbaum, todd austin
This excellent book, co-authored, is Andrew s. Tennenbaum and Todd Austin are for all undergraduate students and beginners who want to learn how computers work. The book is currently in its 6th version and remains one of the most famous works on the subject.
Structured computer organization is a user-friendly lead through the world of computer devices and architecture. It takes a layered strategy and introduces new rules and concepts into cutting-shaped pieces. Tanenbaum and Austin write and inform comfortably while staying accurate and on point.
The second machine age by Erik brynjolfsson, Andrew McAfee
The second machine age was printed back in 2014 and quickly acquired the status of a contemporary classic. It was a New York Times blockbuster and is highly recommended by computer science experts and educators.
MIT professors Erik Brynjolfsson and Andrew McAfee explain the driving forces behind the recent revolution in search engine and machine learning techniques in the second machine age. Brinzilfson and McAfee also share their views on the future. The future is not all sunshine, and several companies will either adjust to the new technology or die.
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Algorithms to live by brian Christian, tom Griffiths
Due to lack of time and space, man is constantly weighing what is right to do, how much can be accomplished, and what is the right proportion of order and chaos in one’s life.
In algorithms to live by, brain Christian and tom Griffiths claim that can improve the quality of human life if one adopts simple and powerful computer algorithms. Griffith and Christian use a wide range of topics, such as choosing a spouse, organizing your email inbox, and finding a parking lot to demonstrate how these algorithms work and bring optimal results.
Game theory for security and risk management by Stefan Rass, Stefan Schauer
Risk and safety management is essential to all companies, large and small, and success in this area can determine a company’s future. Therefore, all managers, CEO’s and decision-makers should constantly expand their knowledge on a topic worthy of their salt.
In-game theory for safety and risk management, Schauer and rass explain how managers and CEOs can apply different methods and concepts of game theory to their safety and risk management decisions. The authors emphasize the importance of combining practice and theory and provide step-by-step guidance on selecting, adapting, analyzing, and implementing game theory models in real-life situations.
The self-taught programmer by cory Althoff
Corey Althoff, a self-taught programmer, learned to code by himself. A year after learning the code in python 3, he landed a gig on ebay. However, he was shocked by how much he did not know and how poorly prepared he was for the challenges of the job.
His experience with ebay led Althoff many years later to put together the self-titled programmer, a one-on-one guide for all beginners serious about becoming a professional programmer. In addition to coding, Althoff also teaches other skills needed to get and keep a job at a high-profile tech company.
You can expect laron to use bash, git, database, and regular expressions. The tea book also includes the tea basics of algorithms and data Strattera.
The computer book by simson l. Garfinkel, Rachel h. grunspana
The computer book was printed in 2018 as part of the sterling milestones series. Simson. L. garfinkel and Rachel h. Greenspan wrote this unique journey through the history of computing, from the abacus to artificial intelligence.
The authors cover 250 of the most important inventions and moments in the history of computing and computers. On the pages of this book, you will find interesting facts and stories on everything from Sumerian abacus and morse code to Isaac Asimov’s rules of robotics and everything through video games, virtual reality, social media, and artificial intelligence.
Code by Charles Petzold
Code is a complete journey through the world of coding. It was written for all those who want to explore the inner workings of computers and programs but in a fun and engaging way.
Charles Petzold explores the relationship between the way we manipulate language in our daily lives and computing. He tells a story about the evolution of computing using standard language systems and everyday objects, such as morse and braille codes, black cats, flashlights, and the British invasion.
Structure and interpretation of computer programs 2nd edition by Harold Abelson, Julie Sussman, and Gerald Jay Sussman
Popularly known as the “wizard book,” the structure and interpretation of computer programs were first published in 1985. It soon became a textbook in many computer science courses across the country. The second edition came out in 1996.
Abelson and Sussman teach the rudimentary systems of computer programming, including replication, abstraction, iteration, implementation, and programming language design. They use the plan, a quote from lisp. They also use assemblers and virtual register machines for the performance of compilers and lisp interpreters.
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